Have a tip for us? Want to discuss a possible story? Please send an email to. In IGN's Balan Wonderworld review, we said, 'It’s a mess of undercooked concepts and clunky mechanics that slow it to a crawl, and it seems to take inspiration from better games without properly recapturing what actually makes them fun.' In that context, Square Enix's recommendation feels a little off-base. Joe Skrebels is IGN's Executive Editor of News. Read review: GameSpot: David Wildgoose: 5 / 10: 04-06-2021: Balan Wonderworld is an occasionally inspired, often unimaginative platformer lost to time. IGN has contacted Naka and Square Enix for comment. Balan Wonderworld is a game that’s capable of bringing out both delight and dismay in its players, though it serves up a little too much of the latter at times to be easily recommended. Much remains unclear after Naka's departure, including what his next move will be, or what the fate of Balan Company and its other employees has been.
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IGN awarded the game a 4/10 review, saying that it "isn’t always an awful platformer, but it is a consistently boring one." After arriving in March, the game never cracked the top 20 best-selling games in the US, according to NPD reports, and SteamDB reports that the game reached a peak number of concurrent players the day after launch, with just 124. When the game arrived, it was critically panned, and has seemingly struggled commercially. Naka had previously told IGN that the game was his "one chance" to make a platformer for the publisher. In other Square Enix news, the company recently sold off its western studios to Embracer Group in order to fund future projects, such as cloud services, AI, and most notably, blockchain initiatives, the last of which Square Enix president Yosuke Matsuda has expressed an interest in pursuing.Upon joining Square Enix, Naka had opened his own internal studio, Balan Company, to make Balan Wonderworld. In IGN's Balan Wonderworld review, we said, "It’s a mess of undercooked concepts and clunky mechanics that slow it to a crawl, and it seems to take inspiration from better games without properly recapturing what actually makes them fun." In that context, Square Enix's recommendation feels a little off-base.
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Furthermore, Naka called out the company, saying, "I think Square Enix is no good."
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He said that he had an internal conflict with co-developer Arzest and felt like Balan Wonderworld was submitted in an unfinished state. Recently, Naka opened up about his time at Square Enix developing the game. Naka left Square Enix after the game was released last year and has since become an independent developer. The artstyle is Top, and the soundtrack is just wonderful. It is really a cool game to play, and the challenge proposed by some of the advanced levels are pretty hard.
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As for Balan Wonderworld, "it is a game that we recommend with confidence." (from Q&A session during earnings briefing)- Takashi Mochizuki May 13, 2022īalan Wonderworld hasn't had the best time in the spotlight. A charming game, full of cutie details and charm.
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Square Enix confirmed it had lawsuit case with Yuji Naka but declined to comment further. However, according to Bloomberg's Takashi Mochizuki, Square Enix also commented on Balan Wonderworld itself, saying, "it is a game that we recommend with confidence." Square Enix confirmed that Naka had a lawsuit case with the company but wouldn't give any further details about it.